load bc qVal header from lua file, qVal from qVal.lsb
Type | Intent | Optional | Attributes | Name | ||
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type(tem_BC_prop_type), | intent(inout) | :: | me |
Boundary condition construct to load the data into |
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integer(kind=long_k), | intent(in) | :: | offset |
Offset of the local set of elements in the global list |
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integer, | intent(in) | :: | nElems |
Local number of elements that have qVal |
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character(len=*), | intent(in) | :: | basename |
Name of the file, the data is stored in, will be appended with ".lua" for the header information and ".lsb" or ".msb" for the binary data. |
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integer, | intent(in) | :: | myPart |
Partition to load |
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integer, | intent(in) | :: | comm |
Communicator to use |
subroutine load_tem_BC_normal( me, offset, nElems, basename, myPart, comm ) ! --------------------------------------------------------------------------- !> Boundary condition construct to load the data into type(tem_BC_prop_type), intent(inout) :: me !> Offset of the local set of elements in the global list integer(kind=long_k), intent(in) :: offset !> Local number of elements that have qVal integer, intent(in) :: nElems !> Name of the file, the data is stored in, will be appended with !! ".lua" for the header information and ".lsb" or ".msb" for the !! binary data. character(len=*), intent(in) :: basename !> Partition to load integer, intent(in) :: myPart !> Communicator to use integer, intent(in) :: comm ! --------------------------------------------------------------------------- ! --------------------------------------------------------------------------- call load_tem_BC_logicalHeader( nBCtypes = me%nBCtypes, & & propName = 'hasNormal', & & basename = basename, & & flag_per_BC = me%hasNormal, & & myPart = myPart, & & comm = comm ) allocate(me%normal(3, nElems)) call load_tem_BC_realArray( offset = offset, & & propname = 'hasNormal', & & arraylen = 3, & & nElems = nElems, & & propdat = me%normal, & & basename = basename, & & myPart = myPart, & & comm = comm ) end subroutine load_tem_BC_normal