Put string variables into the Lua script.
The value is passed in with val, optionally you can assign a name to it with the vname argument. If it should be put on the same line as the previous entry, you have to set advance_previous=.false.
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
type(aot_out_type), | intent(inout) | :: | put_conf | |||
character(len=*), | intent(in) | :: | val | |||
character(len=*), | intent(in), | optional | :: | vname | ||
logical, | intent(in), | optional | :: | advance_previous |
Type | Visibility | Attributes | Name | Initial | |||
---|---|---|---|---|---|---|---|
character(len=3), | private | :: | adv_string |