Invoke the identify_elements for each neighbor of the stencil and store the positions of the encountered elements
Type | Intent | Optional | Attributes | Name | ||
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integer, | intent(in) | :: | iElem | element position in levelDesc to identify |
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integer, | intent(in) | :: | iLevel | element level |
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integer, | intent(in) | :: | iStencil | stencil within the element to act on |
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type(treelmesh_type), | intent(in) | :: | tree | tree information |
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type(tem_path_type), | intent(in) | :: | pathFirst(:) | first treeID path in every process |
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type(tem_path_type), | intent(in) | :: | pathLast(:) | last treeID path in every process |
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type(tem_levelDesc_type), | intent(inout) | :: | levelDesc(tree%global%minLevel:) | the level descriptor to be filled |
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type(tem_comm_env_type), | intent(in) | :: | proc | process |
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type(tem_stencilHeader_type), | intent(in) | :: | stencil | current stencil definition |
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integer, | intent(in) | :: | nesting | nesting level |
Type | Visibility | Attributes | Name | Initial | |||
---|---|---|---|---|---|---|---|
integer, | private | :: | iStencilElem | ||||
integer, | private | :: | elemPos | ||||
integer, | private | :: | neighIDpos | ||||
integer(kind=long_k), | private | :: | neighID |