Update the found dependencies, which were built for non-ordered lists Out of fluid, ghost and halo lists, the totalList is constructed in an ordered fashion. The element order as in the TotalList is later passed on to the solver.
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
type(tem_levelDesc_type), | intent(inout) | :: | levelDesc(tree%global%minlevel:) | the level descriptor to be filled |
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integer, | intent(in) | :: | levelPointer(:) | Pointer from original treeID list to level wise fluid list |
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type(treelmesh_type), | intent(in) | :: | tree | the global tree |
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type(tem_stencilHeader_type), | intent(inout) | :: | computeStencil(:) | array of all stencils used in the simulation |
Type | Visibility | Attributes | Name | Initial | |||
---|---|---|---|---|---|---|---|
integer, | private | :: | iLevel | ||||
integer, | private | :: | iElem | ||||
integer, | private | :: | iStencil | ||||
integer, | private | :: | iStencilElem | ||||
integer, | private | :: | pos | ||||
integer, | private | :: | nUpdates | ||||
integer, | private | :: | iError | ||||
integer(kind=long_k), | private | :: | nTreeID | ||||
logical, | private | :: | needUpdate |