This routine computes force on boundary elements which are used to compute lift and drag coefficient on boundary
Type | Intent | Optional | Attributes | Name | ||
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real(kind=rk), | intent(inout) | :: | bndForce(:,:) | Boundary force on wall boundary |
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integer, | intent(in) | :: | posInBndID(:) | Mapping from global tree%treeid to global boundary%boundaryID |
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integer, | intent(in) | :: | nBCs | number of BC |
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type(mus_field_type), | intent(in) | :: | field(:) | fluid parameters and properties |
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type(glob_boundary_type), | intent(in) | :: | globBC(:) | scheme global boundary type |
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integer, | intent(in) | :: | minLevel | minlevel and maxLevel |
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integer, | intent(in) | :: | maxLevel | minlevel and maxLevel |
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type(array2D_type), | intent(in) | :: | state(minLevel:maxLevel) | state arrays fo current iLevel both now and next |
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type(pdf_data_type), | intent(in) | :: | pdf(minLevel:maxLevel) | contains global state vector |
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type(tem_levelDesc_type), | intent(in) | :: | levelDesc(minLevel:maxLevel) | Level Descriptor |
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type(mus_scheme_layout_type), | intent(in) | :: | layout | scheme layout type |
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type(tem_varSys_type), | intent(in) | :: | varSys | scheme variable system |
Type | Visibility | Attributes | Name | Initial | |||
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integer, | private | :: | iLevel | ||||
integer, | private | :: | iBnd | ||||
integer, | private | :: | nFields |